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- RT @psysal: http://jajitsu.com/games-html/jables-adventure Jable's Adventure RELEASED! Woo I'm going to play this... 1 day ago
- You Are The Castle gameplay playtest is up at http://bit.ly/biEcd1 (Premium CCO). Any and all feedback is GREATLY appreciated! #xblig #xna 1 day ago
- Note that this playtest is for premium XBLIG CCO members only. 1 day ago
- You Are The Castle gameplay playtest is in process at http://bit.ly/biEcd1. Any and all feedback is GREATLY appreciated! #xblig #xna 1 day ago
- You Are The Castle gameplay playtest is in process at http://bit.ly/biEcd1. Any and all feedback is GREATLY appreciated! #xblig #xna 2 days ago
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Tag Archives: hex
Hex Colors
So I’m working on a side project to load in XML maps generated by Matt Thorson’s Ogmo Editor. It turns out that he uses hex values to define his ARGB colors. You know, #FFFFFFFF for white, #FF000000 for black, etc. XNA’s default Color implementation doesn’t have anyway to read to or from hex values, and [...]